The best Side of Do My R Programming Assignment
Equally of buffer, and picture which can be valid handles of non-overlooked parameters need to have already been developed, allotted, or retrieved from your exact same VkDevice
Host entry to the VkCommandPool that commandBuffer was allotted from needs to be externally synchronized
Each pNext member of any framework (which includes this one particular) within the pNext chain should be both NULL or a pointer to a valid instance of VkExportMetalObjectCreateInfoEXT or VkImportMetalSharedEventInfoEXT
pMemoryHostPointerProperties should be a sound pointer to your VkMemoryHostPointerPropertiesEXT construction
pNext has to be NULL or possibly a pointer to a legitimate occasion of VkPipelineVertexInputDivisorStateCreateInfoEXT
pMemoryWin32HandleProperties should be a valid pointer to some VkMemoryWin32HandlePropertiesKHR construction
If imageMemoryBarrierCount is not 0, pImageMemoryBarriers need to be a sound pointer to an array of imageMemoryBarrierCount valid VkImageMemoryBarrier2 constructions
pMemoryRanges must be a legitimate pointer to an assortment of memoryRangeCount valid VkMappedMemoryRange structures
If pAllocator isn't NULL, pAllocator have to be a sound pointer to a sound VkAllocationCallbacks composition
If colorAttachmentCount is just not 0, pColorAttachments must be a valid pointer to an variety of colorAttachmentCount legitimate VkAttachmentReference2 constructions
If pAllocator is not NULL, pAllocator should be a valid pointer to a valid VkAllocationCallbacks composition
Host use of here the VkCommandPool that commandBuffer was allotted from must be externally synchronized
If vertexBindingDescriptionCount will not be 0, pVertexBindingDescriptions needs try these out to be a sound pointer to an assortment of vertexBindingDescriptionCount legitimate VkVertexInputBindingDescription constructions
The VkCommandPool that commandBuffer was allocated from need to help graphics, or compute operations